viktorfaubl/Godot-MCP-server-for-local-LLM
A sleek C# class library designed to integrate a local Model Context Protocol (MCP) server with a local Large Language Model (LLM), tailored for Godot-based games. This library empowers your LLM to seamlessly interact with the game world through structured tool commands, bringing your Echoes of Ir-style vision to life.
Platform-specific configuration:
{
"mcpServers": {
"Godot-MCP-server-for-local-LLM": {
"command": "npx",
"args": [
"-y",
"Godot-MCP-server-for-local-LLM"
]
}
}
}Add the config above to .claude/settings.json under the mcpServers key.
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