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Godot-MCP-server-for-local-LLM

MCP Tool

viktorfaubl/Godot-MCP-server-for-local-LLM

A sleek C# class library designed to integrate a local Model Context Protocol (MCP) server with a local Large Language Model (LLM), tailored for Godot-based games. This library empowers your LLM to seamlessly interact with the game world through structured tool commands, bringing your Echoes of Ir-style vision to life.

Install

$ npx loaditout add viktorfaubl/Godot-MCP-server-for-local-LLM

Platform-specific configuration:

.claude/settings.json
{
  "mcpServers": {
    "Godot-MCP-server-for-local-LLM": {
      "command": "npx",
      "args": [
        "-y",
        "Godot-MCP-server-for-local-LLM"
      ]
    }
  }
}

Add the config above to .claude/settings.json under the mcpServers key.

Tags

aigodotllmmcpmcp-server

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Last updated247 days ago
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Risk Levelmedium
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Details

Sourcegithub-crawl
Last commit8/15/2025
View on GitHub→

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