Italink/UnrealClientProtocol
Lightweight UE5 plugin that exposes Unreal Engine's reflection system over TCP+JSON — let AI agents call UFunctions, read/write UProperties, and inspect any UObject in a running editor, zero engine modification required.
Platform-specific configuration:
{
"mcpServers": {
"UnrealClientProtocol": {
"command": "npx",
"args": [
"-y",
"UnrealClientProtocol"
]
}
}
}Add the config above to .claude/settings.json under the mcpServers key.
Loading reviews...